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Aug. 9th, 2007

First game gig, first feature film -

(HONOES TWO POSTS IN ONE DAY??!??)

So you may be wondering why the heck I've been invisible from April to August. Well besides all the work for Impact: Steel, almost immediately once I finished that and got the business side of it up and running, I got my first gig working on a major game title, Hellgate: London. They contacted me to do music for their E3 cinematic trailer - http://www.gametrailers.com/player/22749.html


Read more... )

Jan. 31st, 2007

A different angle on the same subject -

I think I neglected to mention one very fundamental idea from my last post. In fact, it's the one that matters the most. Here goes:

If your music isn't unique to you, it'll always be second rate.

Jan. 30th, 2007

"Compositional Philosophy", or "Taking a Step Back"

{Before I start writing this post, I just wanted to make the disclaimer that I want it to be readable by anyone, regardless of if you're a fellow musician or not. So I'll try not to get too technical. Try and fail. But, still read it. Please. I probably like you a lot.}

{...probably.}



June 2008

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